Jagged Alliance Flashback trailer

The Jagged Alliance Flashback trailer for ealy access has finally arrived! You might remember me being exited about writing the story for Jagged Alliance Flashback, and you may also remember me going on and on about the status of the game some time ago. Well now the trailer for the early access version is finally here. Even

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Suggest, when giving feedback

Most people I know use the word “corrections” when providing feedback on scripts or texts. Here is my take on why so many people use that word and why we should stop. Corrections A correction is when you substitute what is wrong or inaccurate with what is correct. It could be corrections of grammar, spelling, or factual

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How to write a timeless story

Wait a second … I’m not talking about creating a classic – not that kind of timeless. This is about making a decision: Is your story a portrait of the period in which it takes place, or do you want your story to appear timeless? Why make it timeless? Every existing technology – however new

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Max: The Curse of Brotherhood released

Some time ago I was the writer and voice director on a game called Max: The Curse of Brotherhood by Press Play – and today it’s finally released. What is it about? Well, when Max (11) wishes for his annoying little brother, Felix, to be whisked away it actually happens; Felix disappears into a world of

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Play & Tell Seminar, It Builds Character

I gave a talk at the Play & Tell Seminar, November 21st and did almost the same talk december 17th in Riga, Latvia. I named the presentation “It Builds Character”. Thank you to all participants at the Play & Tell Seminar and at the seminar in Riga, and for your kind words, tweets, mails and other

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Events in November 2013

I’m getting around in November. Here are some of the events I’m participating in. Hope to see some of you there. Live interview: About writing for games (Open for anyone, held in Danish) November 16th at 13:00 Where? – Frederiksberg Bibliotek, Copenhagen Interview about differences between writing for games and writing a novel. What is

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Space Hulk competition

Update: The competition is over. The winners have been contacted via email. Thanks to all participants. Do you want to win a copy of Space Hulk in form of a Steam code to download the full game for free? Yeah you do! Well Sir! You’re in luck! I’ve gone insane! Yes you’ve heard right! I’m giving away

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How to write a game story

When you’re hired as a game writer, 90% of the time your customers already have a story. They’ve probably worked on the idea for a long time and you’re hired to fill in the blanks. So, how to write a game story? How do you approach a task like that? It’s hard to step into

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Jagged Alliance Flashback production status

I want to tell you a bit about what’s happening with the Jagged Alliance Flashback production at the moment even though it’s still in preproduction. I’m going to try to answer some of the questions asked by JA fans. Have you guys started working on JAF? Some Jagged Alliance fans are worried that we haven’t

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New gig: Jagged Alliance Flashback writer

Full Control hired me as Jagged Alliance Flashback writer. It feels great to finally reveal what I’ve been doing the past four weeks. Obviously it’s a big deal for me to be the writer on such a legendary IP. So far it’s been awesome and challenging. Full Control is a bunch of talented and cool

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