A and B stories in games

Why a B story is important in game writing B story – or subplot – is important for story driven games for all the same reasons it’s important for movies and literature. In short we need the B story in order to give us a rest from the main plot and to add depth. Let’s

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Max E3 trailer

Press Play released an E3 trailer for Max: The Curse of Brotherhood. I had the pleasure of being on the team as the story and dialogue writer on/off for about a year. Can’t wait to play it. You can also see how the studio looks and hear the soft, sweet voice of game director Mikkel.

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The Hitman competition is over

The Hitman competition is over. I have contacted the winners via email. I assigned a number to each of the 26 comments. Then a random number generator picked two numbers between 1 and 26. One for the first prize and one for the second prize. Thanks to all participants! :) If you’re a Hitman fan

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What are they saying about Max?

So IGN had their hands on Max: The Curse of Brotherhood at Pax. For those of you who don’t know I was responsible for the story, dialogue and voice actor direction of the game. Mostly IGN loved it, called it beautiful with lots of great animation. More importantly (to me) was that they referred to

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Hitman: Absolution competition

Update: The competition is over. I’ll contact the winners via email within a few days. Thanks to all participants. Okay here it is! I’m giving away this Hitman Fan kit consisting of: Hitman: Absolution PS3 version. Official Game Guide, filled with tricks, challenges, hidden secrets and tips on how to play the game 100% stealth.

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